…my money is on the ducks
The Doclopedia #1,325
Spells Gone Wild: Sleep
“Hello? Hello? Hargor can you wake up? Gilia, what about you? Rise and shine, Kelvo! Oh, please do wake up. The entire town is asleep and I’m sure I can’t steal that ancient sword by myself. I’m just not strong enough and I’m certainly not well enough versed in dealing with traps. Oh my, oh my!
I had no idea that those manastones we found were damaged. They must have leaked huge amounts of power into me. That sleep spell was supposed to only have a 20 foot radius, just enough to take out those museum guards. Instead, it seems to have spread nearly a mile. The whole town is asleep!
Now, let’s see…if the guards were only supposed to sleep for two minutes…and the spell was increased about 150 fold, then everyone will sleep for about 5 hours or so. Oh no! The sun will be up by then! Oh, this is bad. Perhaps I can attempt to send an Unseen Servant to fetch the sword. Hmmm.”
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