Possums In The Flower Pots

…kind of cute, in an ugly way

 

The Doclopedia #937

Islands Of The Circle Sea: The Poadan Islands

Located in the Great Southern Bay, the eight Poadan Islands are a delightful rest stop for any mariner. From the smallest (Tornofu, 1.5 miles across) to the largest (Aralonfu, 26 miles long, 5 miles wide) you’ll find friendly people, lovely weather, great food & drink and peaceful relaxation. This last is strictly enforced by the Yarotodan Giants, a group of 10 foot tall humanoids who act as a police force and will not be gentle when arresting violators, who will spend three days in jail before being allowed to pay stiff fines.

The Poadan Islands are also noted as one of the very few places where one can legally buy Haakaanese Ship Charms. Outlawed by most of the Greater Civilizations, these charms allow ships to employ several useful magicks, depending upon the type of charm. Popular charms allow swift travel, a cloaking fog, iron hard hulls and the ability to sail against the wind without deploying sails. Most charms have 6-10 usages before falling apart.

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The Doclopedia #938

Islands Of The Circle Sea: The Island of Etradio

In the cold reaches of the Coldwaste Fjord lies a great rock of an island that is nearly devoid of life. On this island lies the stronghold of Etradio the Lost, perhaps the greatest scholar of the past few centuries. If there is an obscure fact about anything, Etradio almost certainly knows it. If he doesn’t know it, he can look it up quickly in his library of many hundreds of thousands of books and scrolls, some of which date back to the Great War. For a price…usually a very high one…Etradio will answer any question.

While getting to the island, and then to Etradio himself, is extremely difficult, it is even more dangerous to find yourself caught on the island after dark. You see, in exchange for his vast knowledge and a very long life, Etradio made a bargain with the Mad God. This bargain causes him to transform into a huge creature of terrible power and hunger every night. This is why very few living things call the island home and why visitors need to be out to sea by nightfall. Until the dawn, Etradio prowls the island seeking flesh, blood & bone to sate his terrible appetite.

Etradio is not called “the Lost” because he lives in such a remote location.

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Doctor Tempest And His Amazing Adventures In The Zombie War

… from the July, 1898 issue

 

The Doclopedia #920

The Alphabet: J Is For…

Joozoon Powder: Made from, among other things, the spittle of ancient red dragons and the earwax of a living hell hound, joozoon powder is a primary ingredient in many high lever spells. As one might imagine, it is a rare and very expensive ingredient. The finest joozoon powder comes from the Gorv Mountains, where there are many deadly creatures and an opening to Hell. As much as a pound of joozoon powder is created every year.

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The Doclopedia #921

The Alphabet: K Is For…

Kangaroo People: After the Merge Virus got loose on Earth 44 and caused the DNA migration from species to species, many new sentient lifeforms appeared as pure humans died off. In Australia, the main sentient species became the Kangaroo People.

Resembling some strange human/kangaroo centaur, these creatures are generally peaceful nomads. Unlike normal kangaroos, they carry their young to a more mature state, then place them in their pouch for another 6 to 8 months. After they leave the pouch, the young are raised much like human children. They mature to adults in about 5 years.

Kangaroo People are omnivores, but mostly eat vegetation. They do hunt and enjoy eating meat whenever they can. They use fire, build temporary shelters and will plant edible plants that need little care. They return to these scattered gardens later in the year and harvest from them.

The Australian Aborigines get along very well with the Kangaroo People and often trade with them.

This Week’s Episode: Willie Borrows Clem’s Mule

…it’s a laugh riot

The Doclopedia #912

The Alphabet: B

B is for…Baker Elves

These jolly little elves stand just four inches tall and travel in family groups of 5 to 15. Most baker elves have blond hair, but redheads are not unknown. They all tend to be a bit on the chubby side, but are quick and nimble nonetheless.

As their name implies, these tiny folk just love to bake things. A family group will set up shop in a human home, then every night for a week or so, they’ll bake things late at night for their hosts to eat. By using a magical spell, the Baker Elves insure that the humans won’t wake up until the baked goodies are out of the oven in the morning. After a week or so, they tiny bakers move on to another human dwelling.

Everybody loves Baker Elves. Even cats & dogs won’t bother them.

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The Doclopedia #913

The Alphabet: C

C Is For…Cold Pigs

On Earth 72, there is a large and very dangerous species of swine that lives in the cold sub-polar regions. Standing 4 feet tall at the shoulders and nine feet long from snout to tail, these hogs are covered in dense thick fur over an even thicker coat of fat. They travel in small herds consisting of one or two boars, three to six sows and, in the spring & summer, up to two dozen piglets.

Cold Pigs will eat anything they find or can kill. In the summer, they roam the tundra eating plants, small animals, birds eggs and carrion. They will chase polar bears, foxes, snow yetis and wolves away from a kill, although they only chase away the wolves when they outnumber them. Cold Pigs will also kill and eat humans, elves and other humanoids if they get the chance. These giant swine are able to move with great stealth and even greater speed when necessary. Often, the first and last thing their prey sees are those razor sharp foot long tusks.

In the fall, Cold Pigs move to their winter hunting grounds in the upper range of the boreal forests. Here, they can survive the winter in relative comfort, providing they don’t encounter Northern Goblins, Forest Dragons or a very large pack of wolves.

Radar Death Kitties From Jupiter

… a 12 part RKO serial

The Doclopedia #143

The Alphabet: B

B is for BULGARK THE INSANE

Bulgark (who was only called “The Insane” by people who lived very far away from his kingdom) was the son of Ragtarl The Slayer and was, from 1196 CE to 1227 CE, the Supreme Ruler of the Screaming Face Ogres. He was very large and very strong and yes, very insane. Every other ogre of the Screaming Face nation hated and feared him. This was pretty understandable, since Bulgark would often go into fits of paranoid rage and kill 20 or 30 ogres before he finally fell asleep.

Mind you, on the battlefield he was much beloved, since he could mow down humans, elves or dwarves like some crazed threshing machine. Of course, sometimes he’d keep on killing once all the enemy was dead, but that was why his fellow ogres used to keep lots of orcs between them and Bulgark.

Bulgark had several wives and many children over the years of his reign and a few of them actually survived. When he died in 1227, his last wife and 3 of his children gleefully chopped his body up and fed it to a pen full of wild snorfiggers. Nobody cared because they were too busy celebrating.

Upon his death, Bulgark’s eldest son, Korfmog, assumed the throne. He was pretty sane for an ogre and ruled for 48 years,

The Snake Man Hitches A Ride

…and he had two bags full of snakes

The Dociverse #71

Guardians: Kalidox, Guardian of Tower Isle

Once upon a time, in a land where magic was everywhere, a group of very wise wizards built a very special wizard’s tower on an island in the Specific Ocean. In this tower, they put all of their most powerful magical items and their books full of spells, so that they would not fall into the hands of evil people. They named the tower the Tower of Power and they named the island Tower Isle.

To guard the tower, the wizards worked great magic and created a giant creature named Kalidox. Kalidox would never need to eat or sleep, and if anyone came to the island and did not give him the password (which was “flumogulate”), he would pound them into mush.

For 300 years, people kept coming to the island to try to steal the magical treasure. For 300 years, Kalidox beat them into mush. Eventually, people stopped coming to the island, since getting pounded into mush was not at all fun. After another century or so, even the wizards who built the tower stopped coming. But Kalidox is still there, guarding the tower.

Now, even though he is very large and very strong and very nearly immortal, Kalidox still has feelings. Recently, he has been feeling very lonely. He has even started to think that if anyone did come to the island, he might hold off on pounding them into mush if they would just chat with him a bit.

That is something for treasure hunters to think about.

Orange Mice, Magenta Dogs, Azure Cats

…colorful, they is

About this character: Here’s a fantasy world spy who knows exactly one spell…but then, she only needs that one spell.

The Doclopedia #68

Spies: Lady Malissa Of Rivervale

Stats (using FUDGE dice)

Body: +1
Mind: +2
Spirit: +2

Malissa is a lady in waiting to Her Highness, Princess Aldora. As such, she travels to various ruling class get togethers with the princess…and that is where she does her spying for King Salazar, the princesses father.

You see, long ago, Malissa learned how to polymorph herself into any number of small animal forms. Generally, she’ll change into a dog or cat, but she has been known to assume the form of a fox, rabbit, chicken or even pig. The amount of intelligence she gathers while in these animal forms is astounding. Few people watch what they are saying around a cat or dog.

Malissa has long dark hair, brown eyes, a nice figure and a very pretty face. Her weapon of choice…when she absolutely must use a weapon…is a rapier.  She’s very skilled with it.