… featuring that inscrutable detective, Chanley Charles
After The Change Came
A Day For Geeking Out
As I post this, Roscoe, Ben and I are on the train to San Francisco for QuestCon. Once we hit the City, we’ll meet up with our friend Spike, with whom we’ll be sharing a suite. Gigi, Lily & Grace will drop into the virtual con later today and many of my East Coast & Midwest friends are at the live con in Chicago. Many more friends are at live QuestCons around the world. Many more will be at the virtual con.
As with previous years, both Roscoe and I will be on live panels that will be carried on the net as they happen. In addition, Roscoe will be giving the keynote speech at the Quest Designer’s Conference. That’s my son right there!
Spike, who is relatively new to the design side of QuestWorld, will be on a couple of panels, too.
Our panels, speeches, etc are as follows…
Roscoe: Keynote speech, “Tips & Tricks for WorldMaker 5”, “My Favorite Quest”, “QuestWorld 3: Let The Rumor Mill Commence”, “Quests For Non-Humanoids”, “What’s New At ManDog Game Design” and the ever popular “QuestWorld Year In Review”
Me: “Pulp Era Quest Design”, “…And That’s When It All Went South On Us”, “QuestWorld 3: Let The Rumor Mill Commence”, “What’s New At ManDog Game Design”, “Mining Pre-Change Adventures For QuestWorld”, and “QuestWorld Year In Review”.
Spike: “Print Editors Turn QuestWorld Troubleshooters”, “Mining Pre-Change Adventures For QuestWorld”, and “QuestWorld Year In Review”.
Speaking of the just barely announced third upgrade of QuestWorld, it’s due in about 6 months. Roscoe has been asked to be on the design team, but beyond that, it’s non-disclosure city. The hot rumor about QW3 (as of a day ago) is that it will allow for longer and more complex quests in larger areas. That seems pretty logical. The rumor of single world quest clusters is more of a maybe.
I’ll post more from the con later.