…nope, know idea where that came from
The Doclopedia # 1,778
My Earliest RPG Characters: Willy Wabbit
Shticks: Quick Change/Disguise, Bag of Many Things
Beliefs & Goals: Everybody else is a chump, so you can feel free to mess with them. Being crazy is FUN! Drop everything if you see any yummy carrots. Stay away from cops and dogs.
Natural Enemies: Dogs, Cops, Psychiatrists
Background: Willy is a small white rabbit who wears green sneakers and a green vest. He is nuttier than a bag of walnuts and hyperactive to boot. Despite his strong addiction to carrots, Willy is very hard to trap, much to the dismay of the local police. He carries a big mallet, chewing gum and dynamite in his Back Pocket.
In his spare time, Willy likes eating carrots, carrot cake, glazed carrots, mashed carrots and carrot cookies with a big glass of carrot juice.
The Doclopedia #1,779
My Earliest RPG Characters: Mr. Quick
Advantages: Bravery, Area Knowledge (New York City), Wealth
Disadvantages: Hunted (by D.E.T.H.), Hunted (by Bonebreaker), Weakness (cold)
Powers/Gifts: Superspeed, Enhanced Reflexes, Toughness
Primary Skills: Hand to Hand Combat +2, Acrobatics +2
Background: Wealthy race car driver Sam Hill was badly injured in a multi car crash during a big race. Told that he would never walk again, he vowed to spend every cent of his considerable wealth to find a cure. As luck would have it, he met Professor August March, who gave him an experimental treatment that should have restored him to normal health. It did, but it also gave Sam the ability to run and move at superspeed. About the same time, Sam met The Big Man, an 8 foot tall superstrong member of the Justice Team. He convinced Sam to become a superhero and join the team.
In his spare time, Sam enjoys racing cars, meeting beautiful women, practicing judo, reading western novels and eating Mexican food.