The Very Late, But Still Damned Scrappy, Story Of Mostly Purple Patty And The Seven Dancing Ferrets

…co-starring her pet duck, Randolph

 

 

The Gaming Is Afoot!

 

The past few months have seen me hit something of an all high mark in my gaming life. Not since the mid 1980s have I been doing so much roleplaying and boardgaming on a weekly basis.

Now, to be sure, I am still a long way from the 14-16 hours a week I did back then. Those were the days when my four players and I would do a 4 hour session on Wednesday nights and a 10-12 hour session all day on Saturdays. We were all around 27 years old and it was hella fun, but now, at 65, I am pretty sure that exact situation would kill me :)

Now, I play in a D&D group twice a month, 4 hours per session, usually on Sunday evenings. We just celebrated our 4th year together.

On alternate weeks, I run a D&D game for 5 players on Saturday afternoons, again, for 4 hours per session. We have been getting together for just shy of 2 years.

And then, adding to the gaming goodness, is the fact that I run both RPGs and boardgames at various events for the non-profit Your Turn Community Game Events. I am also a board member.

Your Turn was thought up by one of my Saturday players, Cathy Ford, who does the Our Turn! Gaming For Everyone podcast over at https://ourturnpodcast.com/.

The actual genesis of Your Turn is not something I’m going to get into now, but suffice to say it was put into action by Cathy and a bunch of gaming geeks, Your Humble Narrator included. We run games at libraries and community events. So far, we have had a lot of success and are getting invited to more events all the time. We may be hooking up with a local game store to run games on a weekly basis soon.

Part of that weekly scenario may have myself and other RPG GMs running games on alternate weeks or something. Details are still hazy.

And, on top of all of the above, I’m 13 days out from going to GenCon, which I have not attended since 2007. I am awash on gaming goodness.

About the only thing I’m not doing, gamingwise, is writing for publication. Now, I do write gaming useful stuff, but not for any company. I do it for my wonderful Patrons over on Patreon. So far, there are several items up for Patrons only, and I will have more coming soon.

Note: A more crass individual than I might suggest you go over to https://www.patreon.com/DocCross and sign up for as little as $1.00 a month. Fortunately, I am not given to such acts.

I am going to try to remember to do some regular gaming posts here on the blog, in addition to the other regular stuff.

And speaking of that regular stuff, here’s a bit of what to expect in the next few weeks.

GenCon reporting will start on the 30th of this month when I fly to Kansas to join my friend, Peter Hildreth, for the trip to the con. I may do these reports on video, if I can get video to work on here.

The annual Trip To CritterCon, everyone’s favorite fictional convention, will start Friday after I return from GenCon and will cover about 12 days.

After a 4 month absence, the Doclopedia will be back starting September 1st. I am not sure, but I may do another “500 Entries In 365 Days” bit of madness. Stay tuned.

I am also entertaining the idea of doing interviews with gaming folks. Not sure yet.

Well there you have it, a gamealicious post about my gaming situation. I hope you liked it.

See you next time.

 

Advertisements

Thuggish Prawns Humiliated My Anemone

…so I ate the little bastards

The Doclopedia #1,378

Amazing Ordinary Stuff: Candles

Yes, folks, these are the direct opposite of can’tdles, those great teaching devices we use on pets, children and really stupid adults. The difference is, if you light a candle for a pet or human, it will magically reinforce the thing you want them to do, like eating their vegetables or cleaning their room or bringing the thrown ball back to you or voting for somebody other than a fucking fascist. You can buy these at 3 for $10.00 in most magic shops.

Hey, folks, become a Patron of this blog and you can get sweet compiled Doclopedia posts in the popular PDF format! You can get in on this for as little as one dollar a month!

Support this blog on Patreon: https://www.patreon.com/DocCross

Chapter 565: In Which Our Hero, Having Made His Way To China, Persuades A Warlord Into Wrestling An Octopus

…and it was a BIG octopus

 

Support this blog on Patreon: https://www.patreon.com/DocCross

The Doclopedia #1,318

Welcome To The Village: Bleak Valley

With a name like Bleak Valley, you can pretty much predict that this village of 300 people isn’t going to be mistaken for Las Vegas. While the village itself is pleasant looking and sits in a small verdant valley measuring 2.5 miles long by 1 mile wide, that valley is the only greenery for many miles around. Everywhere else is deep narrow canyons and broad expanses of desert. The only contact with the outside world is via the giant Clockwork Elephants that arrive just outside of town each month in the middle of the night. Even then, nobody really sees them, since the whole valley is gassed into a deep 8 hour sleep. Supplies are dropped and the elephants are gone in about 3 hours. And attempt to track them is doomed, since they move quickly and cover their tracks well.

Bleak Valley was established as a place to keep “dangerous, but potentially useful radicals”. So far it has worked very well, with not a single escape. It’s hard to tell who the radicals are, since everyone in town is a bit odd in some way. Another point of interest is that everyone in town shares the last names of either “Miller”, “Smith” or Brown”. There are no children or teenagers living in Bleak Valley. The oldest resident is 73 and the youngest is 22. There are slightly more men than women. There are several dogs and cats in town, but nobody actually owns them.

Notable Residents include…

Albert Miller, age 55: The Mayor and owner of the General Store. Married to Barbara Miller. Nice guy, but tends to obsess over his rock collection.

Henry Smith, age 27: One of the newer residents. Has tried to escape 6 times. Claims to be a master of clockwork engineering.

Olivia Miller, age 31: Tall, quiet and impassive most of the time, Olivia always seems to be studying those around her. Has a strange tattoo on her left wrist.

Walter Brown, age 45: Walter is a big fellow who has a farm on the northwest side of town. He mostly raises poultry and root vegetables. He claims to have been a soldier in his youth.

Elsa Smith, age 59: A large rotund woman with a winning smile and a gentle voice, Elsa runs the Valley Cafe and knows everyone in town. She also swears that she gets mental messages from a “Doctor Ophidius”.